Tic-Tac-Toe program using Random variable py

 # Tic-Tac-Toe Program using

# random number in Python


# importing all necessary libraries

import numpy as np

import random

from time import sleep


# Creates an empty board



def create_board():

return(np.array([[0, 0, 0],

[0, 0, 0],

[0, 0, 0]]))


# Check for empty places on board



def possibilities(board):

l = []


for i in range(len(board)):

for j in range(len(board)):


if board[i][j] == 0:

l.append((i, j))

return(l)


# Select a random place for the player



def random_place(board, player):

selection = possibilities(board)

current_loc = random.choice(selection)

board[current_loc] = player

return(board)


# Checks whether the player has three

# of their marks in a horizontal row



def row_win(board, player):

for x in range(len(board)):

win = True


for y in range(len(board)):

if board[x, y] != player:

win = False

continue


if win == True:

return(win)

return(win)


# Checks whether the player has three

# of their marks in a vertical row



def col_win(board, player):

for x in range(len(board)):

win = True


for y in range(len(board)):

if board[y][x] != player:

win = False

continue


if win == True:

return(win)

return(win)


# Checks whether the player has three

# of their marks in a diagonal row



def diag_win(board, player):

win = True

y = 0

for x in range(len(board)):

if board[x, x] != player:

win = False

if win:

return win

win = True

if win:

for x in range(len(board)):

y = len(board) - 1 - x

if board[x, y] != player:

win = False

return win


# Evaluates whether there is

# a winner or a tie



def evaluate(board):

winner = 0


for player in [1, 2]:

if (row_win(board, player) or

col_win(board, player) or

diag_win(board, player)):


winner = player


if np.all(board != 0) and winner == 0:

winner = -1

return winner


# Main function to start the game



def play_game():

board, winner, counter = create_board(), 0, 1

print(board)

sleep(2)


while winner == 0:

for player in [1, 2]:

board = random_place(board, player)

print("Board after " + str(counter) + " move")

print(board)

sleep(2)

counter += 1

winner = evaluate(board)

if winner != 0:

break

return(winner)



# Driver Code

print("Winner is: " + str(play_game()))

 

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